Betting rules
Every wager in the experiment is graded by these rules. They are fixed for the season (2026 Founding Beta, rules version 2026.1) and published before the first wager.
- Who can bet
- Everyone enrolled in the season, while they have at least 1 credit available.
- Stakes
- 1.00 to 100.00 credits per wager, never more than you have available.
- Parlays
- 2 to 10 legs, each from a different game. No same-game parlays.
- Maximum return
- 50,000.00 credits per wager. A slip that could return more is refused, not capped.
- Prices
- You bet the price shown on the board: for each market, the first of DraftKings, FanDuel and BetMGM that currently offers it. Prices are refreshed hourly and again shortly before kickoff.
- Locked terms
- The price and line you take are locked when your bet is accepted and used for grading, even if the line moves afterwards.
- Cutoff
- Betting on a game closes one minute before its scheduled start, by our server clock.
- Price changes
- If a price moved after you saw it, the bet is refused and the new price shown. Prices more than 90 minutes old can't be bet.
- Moneyline ties
- Two-way moneylines push (stake refunded) on a tie. Soccer moneylines are three-way, with Draw as an outcome.
- Spreads and totals
- Graded on the final score including overtime. Landing exactly on the line is a push.
- Soccer
- Graded on regulation time plus stoppage time.
- Postponed and canceled games
- Legs on them are void. A game without a final result 72 hours after the start time shown when you bet is void, even if it is played later.
- Parlay settlement
- Any losing leg loses the parlay immediately. Pushed and void legs drop out and the parlay pays on the rest; if every leg drops out, the stake is refunded.
- Settlement timing
- About 30 minutes after the final score is recorded, so early score corrections are absorbed.
- Corrections
- If a final score is corrected after settlement, the wager is re-graded and the difference posted as a correction. A correction can take your balance below zero; you can't bet again until it's positive.
- No real money
- Credits are imaginary. No deposits, withdrawals, purchases, prizes or cash value.